Author
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Topic: Legacy LEDless Dredge
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Heresy19 Member
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posted June 14, 2011 04:22 PM
Alright our meta has yet again changed at the LGS :/ So now it's Team America, Mill (lol), NO Plant (I know -_-), random white weenie with T2 cards (again, I know -_-), a somewhat good Pox deck, the rest is really random pile of nothing mixed together.The Deck: Creatures: 30 4x Golgari Grave-Troll 4x Narcomoeba 4x Putrid Imp 4x Stinkweed Imp 4x Tireless Tribe 3x Ichorid 3x Golgari Thug 2x Phantasmagorian 1x Flame-Kin Zealot 1x Sphinx of Lost Truths Other Spells: 18 4x Bridge from Below 4x Breakthrough 4x Careful Study 4x Cabal Therapy 2x Dread Return Lands: 12 4x City of Brass 4x Gemstone Mine 4x Cephalid Coliseum Sideboard: 15 4x Leyline of Sanctity 4x Firestorm 4x Nature's Claim 1x Elesh Norn, Grand Cenobite 1x Terastodon 1x Iona, Shield of Emeria Is it pretty much optimal or is there something missing/needed to be replaced? Thanks!
[Edited 2 times, lastly by Heresy19 on June 28, 2011]
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Goaswerfraiejen Member
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posted June 14, 2011 04:57 PM
Looks good to me. My one question, really, is whether you feel that Sphinx of Lost Truths is a better use of that slot than Jin-Gitaxias, Core Augur.__________________ "I have heard the mermaids singing, each to each. I do not think they will sing to me." -T.S. EliotRIP Ari Legacy UGB River Rock primer. PM comments/questions. Info on grad school in Phil.
[Edited 2 times, lastly by Goaswerfraiejen on June 14, 2011]
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Heresy19 Member
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posted June 14, 2011 05:01 PM
Jin-Gitaxias, Core Augur won't help me win the turn it comes into play, Sphinx does (majority of my games). Otherwise I would def replace the Sphinx for the Jin
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Goaswerfraiejen Member
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posted June 14, 2011 05:22 PM
quote: Originally posted by Heresy19: Jin-Gitaxias, Core Augur won't help me win the turn it comes into play, Sphinx does (majority of my games). Otherwise I would def replace the Sphinx for the Jin
Oh yeah, fair enough. Brain fart, sorry. Looks pretty optimal for LEDless, then.
__________________ "I have heard the mermaids singing, each to each. I do not think they will sing to me." -T.S. EliotRIP Ari Legacy UGB River Rock primer. PM comments/questions. Info on grad school in Phil.
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Myy Member
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posted June 14, 2011 06:05 PM
I've always wondered why more people don't play Phantasmagorian. I play it in my build and always find it useful. specially before a breakthrough.
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Heresy19 Member
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posted June 14, 2011 06:20 PM
quote: Originally posted by Myy: I've always wondered why more people don't play Phantasmagorian. I play it in my build and always find it useful. specially before a breakthrough.
I just saw a list running 3 of them online and thought ''OMS! Genius!'' lol :P
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psilence6k Member
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posted June 15, 2011 07:07 AM
I just also wanted to say that Phantasmagorian ROCKS!! I had to look up what he did when I saw it in your list and I liked it .Cheers, Carl EDIT: And it's name is sssoooooo cool!! Sounds like an 80's horror movie! Hahaha
[Edited 1 times, lastly by psilence6k on June 15, 2011]
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Myy Member
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posted June 15, 2011 07:41 AM
I first discovered Phantasmagorian when dredge barely came out and was made into a legacy deck, and the combo was sutured ghoul with dragon breath and fatties in the yard. It wasn't difficult to attack with a 30/30 hasty critter on turn 3.
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Tranderas Member
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posted June 15, 2011 01:39 PM
We run Hapless Researcher in our LEDless dredge. The important things to consider about him vs Sphinx are:* He can actually be cast by the deck at a lowly cost of U. * When you use his ability, he replaces himself if you have even one Bridge in the yard. * He enables you to continue comboing out t3 if you didn't get a lot of dredgers t1. I don't really see the reason for Phant. I would cut the two plus sphinx for 3 hapless.
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Heresy19 Member
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posted June 15, 2011 06:33 PM
Hapless are good but I never tested them. I'll give it a try
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Heresy19 Member
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posted June 25, 2011 09:56 PM
Wich version is better? I think the LED one is faster but can be disrupted easily compared to the LEDless.Thoughts?
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Tranderas Member
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posted June 26, 2011 07:19 PM
Yeah, basically. You're talking about the trade-offs of running LED vs LEDless. Also, I feel the LED list is less consistent, relying on having an LED to be good. If it doesn't open on one it has a hard time getting rid of its hand compared to the LEDless version, which generally runs 8-12 hand-pitching cards (it will often run 4 tireless tribe, 4 putrid imp, and 3-4 breakthrough; i think the imps and BTs are enough, maybe not so much now that misstep is popular).I mean, I think LEDless is better because I value those characteristics, but it's purely a judgment call IMO.
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Heresy19 Member
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posted June 26, 2011 07:47 PM
But Tireless Tribe VS LED? TT can sustain aggro for a turn or 2, but LED can make me kill on turn one or two. Darn it :/
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Shadows Member
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posted June 26, 2011 09:11 PM
Personally, I run the LEDless version. As stated above, it's a lot more consistent. Though, having tried LED version, it's stupid amazing if you have LED in your hand. No, this post probably doesn't help, but just figured I'd toss my opinion in. I personally love dread and have been playing it for a long time : ). IMO LEDless > LED.
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simbayu Member
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posted June 28, 2011 01:59 AM
I prefer LEDless with tireless tribe. Dredge is already high variance. the LED version make it even more high variance. I prefer the better stability of tireless tribes.Also, perhaps gitaxian probe over wraiths? Better synergy with cabal therapy although you lose ichorid synergy. How are the Phantasmagorian's working out? Looks like a good idea.
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Heresy19 Member
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posted June 28, 2011 04:57 AM
quote: Originally posted by simbayu:
How are the Phantasmagorian's working out? Looks like a good idea.
They're AWESOME ! Instant speed discard and can be activated more than once before going back in my hands (3, 6, 9 cards can be discarted before the ability resolves )
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Heresy19 Member
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posted June 28, 2011 04:58 AM
Alright you guys, I do prefer constency too so LEDless it it then
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Goaswerfraiejen Member
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posted June 28, 2011 03:22 PM
I was just thinking... how has Nature's Claim been working for you? Have you found yourself wishing for a combination of Ray of Revelation/Ancient Grudge instead? I mean, you might not want to dredge against some of the cards they'd hit, but you couldn't dredge Nature's Claim anyway, so you can just wait to draw them. But against other targets, it's a lot easier to dredge into them than to try to draw into Nature's Claim.__________________ "I have heard the mermaids singing, each to each. I do not think they will sing to me." -T.S. EliotRIP Ari Legacy UGB River Rock primer. PM comments/questions. Info on grad school in Phil.
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Heresy19 Member
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posted June 28, 2011 04:05 PM
NC are good but only as a 4 of. I want 1 of them in my starting hand if I have a grave hater. I could try 2/2 of rays and grudges and see what's best for my meta I also LOVE a single Serenity with Sun Titan.... but then again, those would be better in a LED list (I think) :/
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Shadows Member
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posted July 07, 2011 07:25 PM
So, I tried out Sphinx of Lost Truths in my build, and... wow, just wow. IMO it def deserves a spot in this deck. Random bump but man, it's worth mentioning.
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Heresy19 Member
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posted July 07, 2011 08:45 PM
Thanks mate People underestimate the sphinx. It can won you the game as soon as it comes in the game. Sun Titan is a bomb in LED Dredge but this is LEDless Thanks for the update tho
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