Author
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Topic: Flip cards
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keywacat Member
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posted May 24, 2012 01:19 AM
Now that the precedent has been set with flip cards, what do you lot think of the possibilities they present? Possibly having two creatures on one card, one or the early game, one for later in.Maybe something like this: _______________________________________________ Shaman's Apprentice R Creature - Goblin Shaman When Shaman's Apprentice comes into play it deals damage equal to its power to target creature or player 1/1 ***Flip Side*** Bo-Bo, Channeler of Rage RRRR Legendary Creature - Goblin Shaman When Bo-Bo, Channeler of Rage comes into play it deals damage equal to its power to target creature or player */* Bo-Bo, Channeler of Rage's power and toughness are equal to the number of Goblins you control _______________________________________________ I know some hate the flip cards (anyone quit yet?) but they were printed and are in the game now. Might as well make the most and look forward to the new tricks they allow, yeah? Cheers; keywacat
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MagixDK Member
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posted May 24, 2012 01:41 AM
im looking forward to scratch cards. gotta be the next big thing. draft it, scratch it, win?
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flophaus Member
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posted May 24, 2012 02:32 AM
Or what about "Loot" cards, where you get a coded card and then you just go to their website to get that special promo mailed right to you?That, or... How about: a random card that lets you redeem it for a complete set from WOTC? Or say, a complete Booster Box, etc.... Crap like this is cool... why can't they just make it happen!?
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dwiz Member
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posted May 24, 2012 03:28 AM
quote: Originally posted by flophaus: Or what about "Loot" cards, where you get a coded card and then you just go to their website to get that special promo mailed right to you?That, or... How about: a random card that lets you redeem it for a complete set from WOTC? Or say, a complete Booster Box, etc.... Crap like this is cool... why can't they just make it happen!?
Those ideas ruined the sports card industry. Granted CCGs are a bit different, but gimmicks haven't worked well lately for Wizards.
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keywacat Member
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posted May 24, 2012 03:49 AM
quote: Originally posted by flophaus: Or what about "Loot" cards, where you get a coded card and then you just go to their website to get that special promo mailed right to you?That, or... How about: a random card that lets you redeem it for a complete set from WOTC? Or say, a complete Booster Box, etc.... Crap like this is cool... why can't they just make it happen!?
I was looking more for playable cards, but a loot card for a whole set, especially a foil set, would be cool. Probably make the packs fly off the shelves even faster than they do now...
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AEther Storm Member
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posted May 24, 2012 03:58 AM
quote: Originally posted by keywacat: I was looking more for playable cards, but a loot card for a whole set, especially a foil set, would be cool. Probably make the packs fly off the shelves even faster than they do now...
They would either make it too good to trade back for a prize (set, booster box), or too rare. (1 in every 500 boxes). Or both. __________________ /Thunder in the wind/No rain/Peace mourns its passing/"Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss
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Zeckk Member
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posted May 24, 2012 05:21 AM
quote: Originally posted by dwiz: Those ideas ruined the sports card industry. Granted CCGs are a bit different, but gimmicks haven't worked well lately for Wizards.
If you're referring to the helvault, that was purely a problem of execution. If the helvault contents were more evently distributed and had greater playability, it would have been quite a success. With that said, it could still be considered a success in terms of getting people to come to pre-release events. Past gimmicks have been pretty successful, including the hidden treasure cards in ZEN first-run boosters, and the game-day full-art promos. I'm sure that some form of integration between paper magic and MODO has been tossed around the WotC marketing dept., but I think they are worried that such promotions would cannibalize paper sales in favor of online sales. I think that Wizards is more focused on getting MODO's UI at a level that truly appeals to people outside of CCGs, something akin to DOTP, but with MODO's pay-to-play business model.
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Randomnist Member
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posted May 24, 2012 09:12 AM
To the OP, that's already been done, except with both on the same side of the card. (the way I think werewolves should have been done)
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Sovarius Member
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posted May 24, 2012 09:51 AM
quote: Originally posted by Randomnist: To the OP, that's already been done, except with both on the same side of the card. (the way I think werewolves should have been done)
I liked having decent art and being able to reads the cards. But what he is suggesting isn't like the werewolf flips or the kamigawa ones, he's saying two different cards that are independent of one another. The split cards were cool, though not many were good. They could do that again with permanent variants, i guess. I'd like them a bit but i don't see the point. __________________ Looking to buy any Drana, Kalastria Bloodchief oddities/pimp.My trades My sales
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keywacat Member
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posted May 24, 2012 01:45 PM
quote: Originally posted by Sovarius: I liked having decent art and being able to reads the cards.
That's pretty much the point
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Bruised Member
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posted May 24, 2012 01:50 PM
A double full art fire // ice would be awesome.
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flophaus Member
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posted May 24, 2012 11:46 PM
quote: Originally posted by dwiz: Those ideas ruined the sports card industry. Granted CCGs are a bit different, but gimmicks haven't worked well lately for Wizards.
As a person who has been involved in sports cards for over 23 years, in nearly every imaginable facet at that,... I am going to have to completely disagree with you. I totally respect your opinions and posts. That said; Do you actually know what you're talking about when it comes to sports cards and the industry? Like I said, I'm not trying to be rude, but your statement was completely wrong in my estimation. (Edit: I'd be interested in discussing this with anyone more in depth too, because it's a very interesting subject to me.)
[Edited 1 times, lastly by flophaus on May 24, 2012]
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dwiz Member
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posted May 25, 2012 03:14 AM
quote: Originally posted by flophaus: As a person who has been involved in sports cards for over 23 years, in nearly every imaginable facet at that,... I am going to have to completely disagree with you.I totally respect your opinions and posts. That said; Do you actually know what you're talking about when it comes to sports cards and the industry? Like I said, I'm not trying to be rude, but your statement was completely wrong in my estimation. (Edit: I'd be interested in discussing this with anyone more in depth too, because it's a very interesting subject to me.)
Here's my angle. Do you remember 20 years ago when you'd open a pack, take a look at each card, maybe collect a set, team set, or your favorite player? Now the base set is worthless, the only cards with value are the inserts. People here buy a pack, open it, take the insert or any decent parallels and give the rest (chaff) to the kids in the shop. Not that that is bad for the kid. WoTc said in the 90s when the sports card industry started its tumble that they'd never do insert cards. That was probably several managers ago, but here we are. It hasn't ruined the game, but it's got some people upset. You've got people upset they aren't getting enough mythics in a box. You've got people buying boxes of Zendikar and getting upset because they didn't pull a treasure (even though the odds are slim). They tried inserting ~50 special Helvaults and that was a huge backlash. Distribution on boxes is bad on the last couple sets. I'm sure people could add to this.
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Zeckk Member
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posted May 25, 2012 04:05 AM
quote: Originally posted by dwiz: Here's my angle. Do you remember 20 years ago when you'd open a pack, take a look at each card, maybe collect a set, team set, or your favorite player? Now the base set is worthless, the only cards with value are the inserts. People here buy a pack, open it, take the insert or any decent parallels and give the rest (chaff) to the kids in the shop. Not that that is bad for the kid. WoTc said in the 90s when the sports card industry started its tumble that they'd never do insert cards. That was probably several managers ago, but here we are. It hasn't ruined the game, but it's got some people upset. You've got people upset they aren't getting enough mythics in a box. You've got people buying boxes of Zendikar and getting upset because they didn't pull a treasure (even though the odds are slim). They tried inserting ~50 special Helvaults and that was a huge backlash. Distribution on boxes is bad on the last couple sets. I'm sure people could add to this.
Of the issues you listed, the only "gimmicks" are ZEN treasure cards and the helvault. ZEN treasure was a complete success if you look at how well the set sold. Helvault was more of a good news/bad news result. Tons of people showed up for helvault releases, but tons of people were also ****ed off that A) the promo cards aren't playable in any real sense, and B) some stores got magicalchristmasland helvaults and everyone got to pretend they were on an Oprah show. YOU get a foil demonic tutor! YOU get a foil demonic tutor! EVERYONE GETS FOIL DEMONIC TUTORS! I'M OPRAH YYEEEEEEAAAHHH!!!! But I digress. The only real parallel I see with sports cards and MtG cards is the level of "chaff" rising in terms of overall percentage of any given set. I don't subscribe to that "skill tester" bull**** design philosophy, since it gives R&D a reason to phone in a set once they establish the chase cards. Maybe it wouldn't irritate me so badly if the design team didn't produce those literary diarrhea articles that offer "amusing anecdotes" about the turds-in-card-form design process. As if I really gave a **** about why they felt a horribly overcosted grizzly bear was necessary for flavor reasons...
[Edited 1 times, lastly by Zeckk on May 25, 2012]
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Devonin Member
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posted May 25, 2012 04:12 AM
Not everybody's a Spike. Some of us are a Vorthos, and love the articles about the theme and effort that went into cards that aren't chase rares.I still think Hex is one of the most elegantly designed cards in magic. Nobody uses it though.
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CrazyBones Member
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posted May 25, 2012 09:29 AM
I appreciate Wizards continuing to keep the game fresh but I really dislike the flip cards. It's just tedious and annoying.
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jaxsonpride Member
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posted May 28, 2012 10:50 AM
quote: Originally posted by dwiz: Here's my angle. Do you remember 20 years ago when you'd open a pack, take a look at each card, maybe collect a set, team set, or your favorite player? Now the base set is worthless, the only cards with value are the inserts. People here buy a pack, open it, take the insert or any decent parallels and give the rest (chaff) to the kids in the shop. Not that that is bad for the kid. WoTc said in the 90s when the sports card industry started its tumble that they'd never do insert cards. That was probably several managers ago, but here we are. It hasn't ruined the game, but it's got some people upset. You've got people upset they aren't getting enough mythics in a box. You've got people buying boxes of Zendikar and getting upset because they didn't pull a treasure (even though the odds are slim). They tried inserting ~50 special Helvaults and that was a huge backlash. Distribution on boxes is bad on the last couple sets. I'm sure people could add to this.
also you must look at this fact 20+ years ago sports cards were very mass produced leading to cheaper val" RC like Griffy Jr as time went by the card companys like topps upperdeck and so on realized that the hobby needed a breath of fresh air and lowered production numbers of sets and so forth un flooding the market of cards now as far as MTG goes what I think would be cool for a start is a simple color change to the back of the cards in a limited run for and keep the same standard card back layout for they could be C/U/R/M example
1:36 packs contain a White back card 1:120 = foil 1:72 packs contain a Black Backed card 1:200 = Foil 1:120 packs contain green back 1:270 = foil 1:250 packs contain red back 1:320 = foil 1:320 Gold or silver backed 1:case = foil or even add in printing plates 1 per case ...tell me no one would like to have a printing plate used to print there fav card from there fav set when if comes to packs of any type of card the thrill is in the chase why not expaned on that
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keywacat Member
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posted May 28, 2012 12:32 PM
Tatsumasa, Dragon's Fang is a perfect example of a card that would have benefited from being a flip card.
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